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Keywords Studios
Written by
Keywords Studios |
Strong performance, exceptional seasonality |
Interim results |
Software & comp services |
13 September 2016 |
Share price performance
Business description
Next event
Analysts
Keywords Studios is a research client of Edison Investment Research Limited |
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Keywords performed very strongly in H116 and we nudge up our 2016e EPS by 3%. We see some upside to our new forecasts, but caution about trending H116’s sales and EBIT growth as the period benefited from an exceptionally strong weighting for the summer-seasonal audio and localisation businesses. Longer term the equity proposition remains attractive: Keywords is uniquely positioned into the global games development industry with more touch points than other service providers. It has plenty of opportunity to continue to augment organic growth with accretive acquisitions, strengthening its strategic position as it does so.
Year |
Revenue (€m) |
PBT* |
EPS* |
DPS** |
P/E |
Yield |
12/14 |
37.3 |
5.1 |
8.5 |
1.10 |
54.8 |
0.3 |
12/15 |
58.0 |
8.0 |
12.5 |
1.21 |
37.3 |
0.3 |
12/16e |
87.0 |
12.2 |
17.8 |
1.33 |
26.2 |
0.3 |
12/17e |
102.8 |
15.0 |
21.8 |
1.46 |
21.4 |
0.4 |
Note: *PBT and EPS (fully diluted) are normalised, excluding intangible amortisation, exceptional items and share-based payments. **DPS in distributable currency.
H1 weighted audio and localisation skew results
Keywords’ performance in H116 was exceptionally strong, with revenues growing by 77% to €42.4m and adjusted PBT up 277% to €6.0m. This reflected a robust underlying performance, the contribution from the four acquisitions made in H116 and the exceptionally H116 weighted performances for the audio and localisation business lines. Both have seasonal peaks in the summer and this year activity was skewed to May/June. Hence, while we have slightly increased full year estimates (2016e normalised PBT of £12.2m versus £11.8m previously), we do not expect to see the much stronger H2 that has characterised results historically.
Unique position in the games development industry
Strategically, we believe that Keywords is uniquely placed. No other service provider has as many touch points into the global games industry, both in terms of developer penetration and the stages of the games development cycle covered (Exhibit 1). Cross-selling opportunities are expanding, helped by acquisitions: at the end of H116, 60 customers took at least three services from Keywords, up from 51 at the start of the year. The fragmented nature of the gaming service provider sector gives Keywords plenty of headroom to continue building its footprint by acquisition as well as organically. Virtual reality (VR) and augmented reality (AR) should open up significant new opportunities in the medium term.
Valuation: Undemanding given unique position
While recent share price strength has driven Keywords’ rating to a premium to its broader peer group, we believe growth prospects justify this and further acquisition activity or upgrades could quickly bring the rating back in line. In the longer term, we believe that Keywords has a platform to deliver sustained double-digit earnings growth and hence prospects for share price appreciation look very attractive.
Investment summary
Keywords Studios provides a range of technical outsourcing services exclusively to the video games industry. Having established itself in the areas of functional testing, localisation and localisation testing, Keywords has used a number of strategic acquisitions to meaningfully increase its product offering into complementary service verticals, such as art production and community management, to the extent that it is now the largest provider of outsourced services to the games industry globally. The company provides services to 21 of the top 25 games companies by revenue and to seven out of the top 10 mobile games companies.
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Exhibit 1: Keywords’ business lines in games development cycle (H1 acquisitions in brackets) |
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Source: Edison Investment Research, Keywords Studios |
Good progress with acquisition strategy in H1
Acquisitions have meaningfully expanded Keywords’ span of coverage over the games development industry so far this year. For deals where metrics were disclosed, the total consideration payable was €26.5m (including shares and deferred considerations) at a blended valuation of 1.2x EV/sales and 8.0x EV/PBT.
Exhibit 2: Acquisitions in 2016 to date
Name |
Date |
Consideration |
Revenue/PBT run rate at acquisition |
Comment |
Volta |
July |
€3.6m (C$5.3m of which C$0.3m deferred) |
Revenues = €2.5m PBT = €0.5m |
Took the company further upstream in the games development cycle to concept art production. This enables it to become involved in the very infancy of the video game production lifecycle, strengthening its ability to offer further services as games are developed. |
Mindwalk |
May |
€4.8m (US$5.5m of which US$0.5m deferred) |
Revenues = €3.8m PBT = €0.8m |
Expanded the company’s position in art creation and gave it a presence in the Chinese market. |
Synthesis |
April |
€18m |
Revenues = €15m PBT = €2m |
Synthesis is the number two player in localisation, audio and localisation testing solutions after Keywords. The deal took Keywords’ market share from an estimated 10% to 15%. The deal also strengthened the company’s position in Italy, Spain, Latin America, Germany and Asia and with important developer names such as Rock Star, Take Two and Bethesda. Performed exceptionally strongly in H1. |
Kite Team |
April |
€1.15m |
N/A |
Acquisition of the remaining 50% of a Spanish and Latin American audio and localisation firm. |
Ankama |
March |
Not disclosed |
Not disclosed |
Philippines-based customer support team. |
Source: Edison Investment Research, company data
Scale synergies coming through; scope for more
The video games industry is predicted to grow at a compound annual growth rate (CAGR) of 7.9% between 2015 and 2018 (Newzoo, 2015). Keywords is growing more rapidly than this: c 20% organic in 2015 and we expect c 12% in 2016. This reflects a greater trend towards outsourcing as developers look for ways to reduce costs and increase flexibility by outsourcing the less creative parts of the development cycle. We also believe that Keywords is benefiting from economies of scale as games developers seek to use a progressively smaller list of trusted partners.
We believe that these scale benefits should enable Keywords to continue growing at a faster rate than the overall games industry and could strengthen as the company adds more components to its offering and invests in systems to improve synergies across the group:
Sales synergies – Keywords’ sales team operates (almost entirely) at a group level to facilitate cross-selling across the different product offerings, a process that may be enhanced by the implementation of salesforce.com later this year.
Strategic relationships – Keywords is already working on retained strategic relationships with two games developers within the localisation arena. In these relationships Keywords is the retained outsourced partner rather than operating on a project by project basis and the collaboration is a much closer collaboration. The company has ambitions to extend these initiatives, both in terms of adding new customers and adding new services.
Best practices and systems – While it is management’s approach not to over-manage its subsidiaries, to retain a customer-focused entrepreneurial spirit, forums are created to share insights and cross fertilise best-practices. The company is also selectively rolling out systems across divisions to improve the consistency, efficiency and oversight over the work being carried out.
Access to a larger talent pool – Much of Keywords’ work is highly seasonal and subject to strong peaks in demand particularly audio, localisation services and localisation testing. Keywords’ scale gives it access to a larger pool of contractors than many competitors, enhancing its ability to effectively support these peaks in demand. From a contractor’s perspective, Keywords is an attractive partner because it is able to provide more consistent, regular work than smaller competitors.
AR/VR – Medium-term opportunity
This year has seen both augmented and virtual reality games become a reality with phenomenal success of Pokemon Go and launches of VR headsets from Samsung, Oculus and HTC. Many developers are now developing VR/AR games and Keywords is working across all the VR platforms providing art, audio, QA and localisation services to support these activities. At present, we believe the short-term revenue opportunity for Keywords is fairly limited as most developments are at the early concept stage and the games available are single language and have only limited gameplay time. For example many of the VR games launched so far have only c 1 hour of game play time whereas 40+ hours is typical for an AAA console title, with some having well over 100 hours. Keywords’ revenue opportunity should expand significantly in the medium term as more games are localised for other geographies and as the games get bigger.
Financial performance
H116 revenues grew by 77% to €42.4m (H115: €23.9m), which is significantly ahead of what we would have expected, given our previous €85.8m full year revenue estimate and the fact that the business is usually second-half weighted. However, this is primarily because revenues for a number of major projects for the localisation and audio businesses, which both have summer activity peaks, fell into the first half of the year, whereas typically they are more H2 weighted. Included within this, the Synthesis group, acquired in April, enjoyed a particularly strong Q216. Most business lines performed robustly other than art (l-f-l revenues up 5%), where trading was somewhat quiet, but management has stated that business is now picking up strongly.
Overall H116 l-f-l revenue growth was reported to have been 30%, calculated on the basis of revenues being included for 2016 acquisitions from the date of acquisition and for the equivalent period in the prior year. The figure is flattered by the very strong performance from Synthesis in Q216 and we estimate the underlying organic growth rate was nearer 20%.
Our estimates assume c 12-13% organic revenue growth for the full year of 2016 and c 10% organic revenue growth in 2017.
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Exhibit 3: Revenue progression by business line |
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Source: Edison Investment Research, Keywords Studios |
Margin expansion
Gross margin expanded to 35.1% from 34.4% in H1 last year, reflecting the increased contribution from high-margin (c 45%) Art Services from the Liquid Development and Volta acquisitions and strong utilisation rates in audio and localisation. We expect gross margins to expand slightly in H216 with further strengthening of the contribution from art offset by lower audio and localisation utilisation.
Normalised operating profit increased significantly to €6.1m (14.1% margin) from €1.8m in H115 reflecting the trading strength and operational gearing, but also good cost control and some benefit from centralising key functions. Historically, profit and margins have been much stronger in the second half-year, but we expect a much more even balance this year, reflecting the revenue weighting.
Longer term, we believe that a 14-15% operating margin is sustainable. While there may be opportunities to expand this through group level efficiencies, we believe that incremental margin is likely to be invested back into generating growth and capturing market share.
Cash flow and balance sheet
Net cash at the period end was €3.5m, down from €17.3m at December 2015, with a net cash inflow from operations of €0.6m more than offset by €13.7m of acquisition consideration and costs. Working capital requirements typically peak at the mid-year as the company builds operational capacity for the seasonal summer peak. H116 was no exception: the earlier than usual peak in summer revenues meant that much of the cash was still to be collected at 30 June. There was a working capital outflow of €4.4m (H115: outflow of €2.3m), which should reverse in the second half.
Modest increase to full year estimates
Keywords’ revenues and earnings are typically H2 weighted: out of the 2015 normalised PBT of €8.0m only €2.2m arose in the first half. However, with the peak in audio and localisation business occurring early this year (in Q216), we expect the H1 and H2 performance to be much more evenly balanced this year, with €6.2m of normalised PBT in H216e after the €6.0m in H116. We are nonetheless nudging our estimates for 2016 and 2017 upwards slightly (Exhibit 4) to reflect the good overall progress being made and continuing robust prospects and we believe that there may be scope for further upside.
Exhibit 4: Changes to estimates
Year end 31 December |
€000s |
2015 |
2016e |
2016e |
% change |
2017e |
2017e |
% change |
|
Actual |
Old |
New |
Old |
New |
|||||
Revenue |
|
|
57,951 |
85,781 |
87,031 |
1 |
101,719 |
102,789 |
1 |
Cost of sales |
(36,172) |
(53,876) |
(54,661) |
|
(62,048) |
(62,701) |
|
||
Gross profit |
21,779 |
31,906 |
32,370 |
1 |
39,670 |
40,088 |
1 |
||
EBITDA |
|
|
9,459 |
13,570 |
13,971 |
3 |
16,640 |
16,900 |
2 |
Operating profit (before amort. and except.) |
8,162 |
12,070 |
12,471 |
3% |
14,880 |
15,140 |
2 |
||
Operating profit |
5,824 |
9,213 |
9,614 |
4 |
13,523 |
13,783 |
2 |
||
Profit before tax (norm) |
|
|
8,007 |
11,810 |
12,211 |
3 |
14,730 |
14,990 |
2 |
Profit after tax (norm) |
6,175 |
9,330 |
9,646 |
3 |
11,785 |
11,993 |
2 |
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EPS - normalised fully diluted (c) |
|
|
12.5 |
17.2 |
17.8 |
3 |
21.4 |
21.8 |
2 |
EPS - (IFRS) (c) |
|
|
7.1 |
12.0 |
9.7 |
-20 |
19.1 |
18.7 |
-2 |
Dividend per share (p) |
1.2 |
1.3 |
1.3 |
0 |
1.5 |
1.5 |
0 |
||
Closing net debt/(cash) |
|
|
(17,284) |
(9,957) |
(8,892) |
-11 |
(14,787) |
(14,394) |
-3 |
Source: Company data, Edison Investment Research. Note: EPS IFRS reduction in FY16 is due to non-cash foreign exchange losses of €1.8m in H1.
Valuation: Premium rating fully justified
Keywords’ shares have re-rated upwards following the recent rally to the extent that the company is now valued at the top end of its overall peer group (Exhibit 5). We believe that this premium rating is justified by the company’s strong strategic position and growth prospects. In the near term, further acquisition activity or a possible upgrade could bring the rating back into the pack. In the longer term, we believe that the company has a platform for generating sustained double-digit earnings growth through a combination of healthy organic growth and earnings-enhancing acquisitions.
Exhibit 5: Peer valuation
Company |
Share price |
Market cap |
EV/sales (x) |
EV/EBITDA (x) |
P/E (x) |
|||||
(local) |
(local m) |
Current |
Next |
Current |
Next |
Current |
Next |
|||
Keywords’ peers |
||||||||||
Keywords Studios PLC |
|
|
395.0 |
213 |
2.3 |
2.3 |
14.2 |
14.2 |
26.2 |
21.4 |
Lionbridge Technologies Inc |
|
|
4.9 |
302 |
0.7 |
0.6 |
7.0 |
6.2 |
8.8 |
7.3 |
SDL PLC |
|
|
456.5 |
372 |
1.5 |
1.4 |
11.6 |
10.0 |
19.3 |
16.8 |
RWS Holdings PLC |
|
|
250.0 |
539 |
4.2 |
3.9 |
15.8 |
N/A |
23.4 |
21.7 |
Capita PLC |
|
|
1,031.0 |
6,860 |
1.8 |
1.8 |
11.6 |
11.3 |
13.9 |
13.4 |
Serco Group PLC |
|
|
129.0 |
1,417 |
0.5 |
0.5 |
12.2 |
13.4 |
33.1 |
46.1 |
Wipro Ltd |
|
|
10.3 |
25,337 |
2.9 |
2.6 |
13.6 |
12.1 |
18.5 |
16.8 |
Capgemini SA |
|
|
88.1 |
15,169 |
1.3 |
1.3 |
10.0 |
9.3 |
16.5 |
15.2 |
Keywords’ top customers |
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Microsoft Corp |
|
|
57.4 |
447,290 |
4.1 |
3.9 |
10.9 |
9.9 |
19.9 |
17.9 |
Sony Corp |
|
|
3,300.0 |
4,166,709 |
0.4 |
0.4 |
4.6 |
3.6 |
44.0 |
17.3 |
Square Enix Holdings Co Ltd |
|
|
2,958.0 |
361,932 |
1.0 |
1.0 |
5.6 |
5.0 |
14.6 |
12.4 |
Ubisoft Entertainment SA |
|
|
35.6 |
4,014 |
2.3 |
2.2 |
5.8 |
4.7 |
26.3 |
20.5 |
Bandai Namco Holdings Inc |
|
|
2,864.0 |
635,808 |
0.8 |
0.7 |
5.5 |
5.2 |
15.3 |
14.1 |
Konami Holdings Corp |
|
|
3,680.0 |
528,080 |
2.0 |
1.9 |
7.8 |
7.3 |
22.3 |
20.1 |
Electronic Arts Inc |
|
|
81.2 |
24,422 |
4.4 |
4.1 |
13.4 |
12.2 |
22.4 |
19.9 |
Source: Edison Investment Research, Bloomberg consensus estimates
Exhibit 6: Financial summary
€000s |
2013 |
2014 |
2015 |
2016e |
2017e |
||
Year end 31 December |
IFRS |
IFRS |
IFRS |
IFRS |
IFRS |
||
PROFIT & LOSS |
|||||||
Revenue |
|
|
16,185 |
37,293 |
57,951 |
87,031 |
102,789 |
Cost of Sales |
(10,570) |
(24,566) |
(36,172) |
(54,661) |
(62,701) |
||
Gross Profit |
5,615 |
12,727 |
21,779 |
32,370 |
40,088 |
||
EBITDA |
|
|
2,691 |
6,027 |
9,459 |
13,971 |
16,900 |
Operating Profit (before amort. and except.) |
2,419 |
5,159 |
8,162 |
12,471 |
15,140 |
||
Intangible Amortisation |
0 |
(468) |
(857) |
(1,357) |
(1,357) |
||
Exceptionals |
(1,124) |
(1,461) |
(1,089) |
(1,500) |
0 |
||
Other |
(71) |
(156) |
(392) |
(392) |
(392) |
||
Operating Profit |
1,224 |
3,074 |
5,824 |
8,022 |
13,391 |
||
Net Interest |
(66) |
(106) |
(264) |
(260) |
(150) |
||
Forex |
0 |
467 |
(474) |
(1200) |
0 |
||
Profit Before Tax (norm) |
|
|
2,352 |
5,053 |
8,007 |
12,211 |
14,990 |
Profit Before Tax (FRS 3) |
|
|
1,158 |
3,435 |
5,086 |
7,762 |
13,241 |
Tax |
(394) |
(1,215) |
(1,832) |
(2,564) |
(2,998) |
||
Profit After Tax (norm) |
1,959 |
3,838 |
6,175 |
9,646 |
11,993 |
||
Profit After Tax (FRS 3) |
764 |
2,220 |
3,254 |
5,197 |
10,243 |
||
Average Number of Shares Outstanding (m) |
36.1 |
45.1 |
49.0 |
53.9 |
54.7 |
||
EPS - normalised (c) |
|
|
5.4 |
8.5 |
12.8 |
17.9 |
21.9 |
EPS - normalised fully diluted (c) |
|
|
5.4 |
8.5 |
12.5 |
17.8 |
21.8 |
EPS - (IFRS) (c) |
|
|
2.1 |
4.9 |
7.1 |
9.7 |
18.7 |
Dividend per share (p) |
1.00 |
1.10 |
1.21 |
1.33 |
1.46 |
||
Gross Margin (%) |
34.7 |
34.1 |
37.6 |
37.2 |
39.0 |
||
EBITDA Margin (%) |
16.6 |
16.2 |
16.3 |
16.1 |
16.4 |
||
Operating Margin (before GW and except.) (%) |
14.9 |
13.8 |
14.1 |
14.3 |
14.7 |
||
BALANCE SHEET |
|||||||
Fixed Assets |
|
|
600 |
20,874 |
32,132 |
54,102 |
54,394 |
Intangible Assets |
0 |
17,677 |
27,675 |
48,059 |
47,202 |
||
Tangible Assets |
600 |
2,761 |
3,486 |
5,072 |
6,221 |
||
Investments |
0 |
436 |
971 |
971 |
971 |
||
Current Assets |
|
|
18,218 |
23,120 |
34,884 |
34,578 |
38,146 |
Stocks |
0 |
0 |
0 |
0 |
0 |
||
Debtors |
1,303 |
6,203 |
7,519 |
12,207 |
13,673 |
||
Cash |
15,271 |
11,014 |
19,018 |
14,025 |
16,127 |
||
Other |
1,644 |
5,903 |
8,347 |
8,347 |
8,347 |
||
Current Liabilities |
|
|
(1,025) |
(9,746) |
(13,128) |
(20,888) |
(18,555) |
Creditors |
(1,025) |
(9,746) |
(11,965) |
(16,325) |
(17,392) |
||
Short term borrowings |
0 |
0 |
(1,163) |
(4,563) |
(1,163) |
||
Long Term Liabilities |
|
|
(300) |
(2,607) |
(3,294) |
(10,497) |
(6,793) |
Long term borrowings |
0 |
0 |
(571) |
(570) |
(570) |
||
Other long term liabilities |
(300) |
(2,607) |
(2,723) |
(9,927) |
(6,223) |
||
Net Assets |
|
|
17,494 |
31,642 |
50,594 |
57,296 |
67,193 |
CASH FLOW |
|||||||
Operating Cash Flow |
|
|
2,705 |
2,412 |
4,768 |
14,172 |
16,588 |
Net Interest |
(59) |
11 |
(58) |
181 |
181 |
||
Tax |
(359) |
(522) |
(1,362) |
(2,564) |
(2,998) |
||
Capex |
(394) |
(1,252) |
(1,635) |
(3,785) |
(4,063) |
||
Acquisitions/disposals |
(13) |
(8,889) |
(7,409) |
(18,271) |
(3,500) |
||
Financing |
10,280 |
4,594 |
13,627 |
2,600 |
100 |
||
Dividends |
(781) |
(609) |
(737) |
(717) |
(806) |
||
Net Cash Flow |
11,378 |
(4,256) |
7,194 |
(8,384) |
5,502 |
||
Opening net debt/(cash) |
|
|
(3,892) |
(15,271) |
(11,014) |
(17,284) |
(8,892) |
HP finance leases initiated |
0 |
0 |
0 |
0 |
0 |
||
Other |
0 |
(1) |
(924) |
(8) |
0 |
||
Closing net debt/(cash) |
|
|
(15,271) |
(11,014) |
(17,284) |
(8,892) |
(14,394) |
Source: Keywords Studios accounts, Edison Investment Research
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