CI Games (WSE: CIG)

Last close As at 30/10/2026

PLN2.33

▲ −0.06 (−2.52%)

Market capitalisation

PLN426m

Founded in 2002, CI Games is a Warsaw-based developer and publisher of AAA multi-platform video games for a global audience. It specialises in first person shooter and action-driven titles and owns IP including the Sniper: Ghost Warrior and Lords of the Fallen franchises.

EDISON VIEW

CI Games’ H126 results were announced on 1 October. Our three key takeaways were that the published Lords of The Fallen (LotF) games continue to generate a steady (if slowly maturing) revenue stream; the non-LotF games, particularly the Sniper Ghost Warrior franchise, also continue to perform; and management remains confident that the postponement of the LotF2 launch will significantly enhance the final player experience, with pre-launch events generating significant player interest over the summer. While the results did not contain any information that might affect our current valuation approach, we concur with the consensus target price, which implies significant upside potential.

Q&A

What were CI Games' latest results?

CI Games' latest results, for H126, showed revenues of PLN38.1m, down 7.5% on H125, with the decline attributed to the natural fall in Lords of the Fallen (LotF) revenues as the title, launched in October 2023, matures. LotF still accounted for 73% of total H126 revenues. EBIT was PLN11.2m (H125: PLN8.2m), EBITDA PLN21.8m (H125: PLN24.3m) and net profit PLN8.6m. The operating margin rose to 29.5% (H125: 19.9%), helped by a 35% y-o-y fall in production costs to PLN7.5m on lower LotF amortisation. Operating cash flow was an outflow of PLN15.2m, mainly due to the repayment of advances received from Epic Games after the buyout of its prior distribution agreement for LotF2. Net cash flow was still positive at PLN19.1m, as loan drawdowns and the placing of 28m series M shares at PLN2.50, raising PLN70m, balanced development outflows.

How is CI Games valued?

In our note of June 2025, we suggested that CI Games could be valued at PLN740–900m, based on European developer multiples applied to illustrative 2026 financials: the average implied valuation was PLN740m using smaller developers' multiples and PLN900m using larger developers' multiples. The release schedule has a significant impact on that implied valuation, and our forecasts then assumed the next major franchise release in 2026. That release, Lords of the Fallen 2, has since been postponed to Q127. The delay has a short-term effect on approaches such as discounted cash flow analysis, but in our opinion the long-term value creation potential of the business is unchanged. After the H126 results, the consensus target share price of PLN4.2 implied a valuation of PLN919m, at the top end of the range we suggested in June 2025. In our view, those results contained no information that might affect our current valuation approach.

What drives the investment case for CI Games, and what are the main risks?

The investment case for CI Games centres on Lords of the Fallen 2 (LotF2), due in Q127, whose launch we regard as a critical element of future value creation; a better-than-expected launch is the single most significant factor that could create further upside. In our opinion, the postponement of LotF2 leaves the long-term value creation potential of the business unchanged. By October 2026, launch preparations continued to generate strong interest: the live broadcast of the LotF2 trailer released during Summer Game Fest attracted 62m viewers worldwide. The key risk is execution: delivering successive titles of increasingly higher quality, to budget and on time. With a relatively narrow portfolio, any single failure would likely have a material financial impact, and Lords of the Fallen accounted for 73% of total H126 revenues. CI Games also has significant exchange rate exposure, as revenues are mainly in US dollars, euros and sterling while results are reported in Polish zloty.

What are the forecasts for CI Games?

We assume that the uplift in CI Games' revenues and profitability expected in FY26 from the Lords of the Fallen 2 (LotF2) launch will now be deferred into FY27. We consider consensus forecasts at 7 October 2026 unreliable, as they do not reflect the postponement of LotF2 to Q127, so they still assume the original launch timing. As of October 2026, we also anticipate marketing expenditure increasing towards the end of Q4 and in the period immediately before the launch in Q127.

Why did CI Games delay Lords of the Fallen 2?

CI Games delayed Lords of the Fallen 2 (LotF2) to incorporate new content into the release version, while avoiding a clash with other major title launches, particularly Grand Theft Auto VI. The release was postponed to Q127 from Q226. CEO Marek Tymiński has said that since establishing a Gameplay Feedback Team, CI Games has ‘identified meaningful opportunities to further refine and strengthen the overall experience’, and that these enhancements will benefit from additional integration, iteration and polishing time. We believe modifying the release date is likely to maximise the revenue potential and therefore reduce risk. Evidence suggests the delay has resulted in strong gameplay and placed the launch in a less competitive release window.

What does CI Games do and how does it make money?

CI Games is a global video games developer and publisher that makes money by publishing its titles both digitally and physically across all major console platforms and PC. It is based in Warsaw, Poland, where it was founded in 2002. The group focuses on premium AA+/AAA multi-platform games and is centred on two main franchises: Lords of the Fallen (LotF), a fantasy role-playing (soulslike) action title, and Sniper Ghost Warrior, a first-person tactical shooter. A third-party publishing arm, United Label, publishes non-mainstream titles from independent games developers. LotF accounted for 73% of total H126 revenues, the Sniper Ghost Warrior games for 17% and United Label games for 5%. Revenue falls sharply in years of lower release activity. By March 2026, LotF (2023) had generated estimated sales of more than PLN300m, exceeding its investment cost, and by October 2026 the franchise had more than eight million players and lifetime sales of over 2.5m copies.

Does CI Games pay a dividend?

As of October 2026, CI Games SE has not paid dividends so far. According to the company, any future dividend payment would depend on the level of financial surpluses it generates and on its anticipated investment expenditure, and would be subject to all necessary approvals.

Latest Insights

View More

TMT | Update

CI Games — Q2 results strong

TMT | Flash

CI Games — Q126 solid, but all eyes on H2

Market Data

Share Price PLN2.33
Market Cap PLN426m
52-Week High PLN3.57
52-Week Low PLN2.15
% Change 1M (3.7)
% Change 6M (26.7)
% Change 12M (19.6)
Ave. Daily Volume 1yr 387,528

Sector

TMT

Equity Analyst

Dan Ridsdale

Head of Technology

Key Management

  • Katarzyna Sermanowicz-Giza

    CFO

  • Marek Lech Tymiński

    CEO

Share Price Chart

Further insights

insight

TMT

CI Games: EKF 2023 QuickView

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